- #TWO WORLDS 3 CANCELLED INSTALL#
- #TWO WORLDS 3 CANCELLED PATCH#
- #TWO WORLDS 3 CANCELLED PC#
- #TWO WORLDS 3 CANCELLED SERIES#
#TWO WORLDS 3 CANCELLED INSTALL#
you must install NVIDIA 3dTVPlay (14 day free trial, after that you have to pay for it), navigate to NVIDIA control panel and enable 3d.
#TWO WORLDS 3 CANCELLED PC#
Here is a detailed description of what you need to do on PC depending on your hardware and selected mode: PC - Added support for 3D - there are two available modes. New dagger stats will now be properly compared with equipped dagger instead of the weapon, Player level (displayed on other players) will now be properly updated in multiplayer, Atmosphere switching smoothened when changing locations, It is now possible to customize safe area size, Summoned monsters have been weakened in Duel and Death Match modes (multiplayer), Some slowdowns after entering areas removed, Annihiated a rare species of Ants which were occasionally dealing triple damage, Ricochet card cannot cause a missile to home in on subsequent targets anymore -although the homing card was not used or not applicable, The formula for spell damage has been changed - spells will do less damage on higher Willpower levels, Display of comparing bow statistics improved, Improved entering of interiors while having many summoned units with you, When using Mana Shield, mana regenerates 3 times slower, If the weapon breaks you receive its equipment parts, Break lock chance (using weapon) has been reduced. Improved the 'dismantle' option on pads to reduce the possibility of accidental destruction of items, A glitch was removed which caused the hero to hung occasionally when fighting with two-handed sword, Mana and Health regeneration potions have been changed (their strength has been greatly reduced), Removed the rare occasion when the boat could damage hero upon disembarking, The hero will abort looting if attacked, Display glitch when drinking a potion while looting has been removed, Fixed a rare occasion when the gate would be locked but had a regular 'open' icon, Display of gold piles laying on the ground improved, Shopkeeper are always able to generate new wares, The creation of spells with no effect cards is not possible anymore, Positive homing missile spell will not target enemy unit anymore, PvP arenas now cleared after one of the players is killed,
Physic based spells will not deal damage to friendly units anymore, You can now turn on looting animation at all times (instead of only when you're overloaded) in the settings menu,
If you jump out of a sailing boat, the boat will no longer continue to float away, Knocked down units will no longer be sucked in by their own Tornado effect, Display with magically created physical objects (e.g.: stones) improved, Boat position is now marked on the map (does not apply to Xbox), Font display in the Crafting Menu improved, Arming during sprint will not stop the character when he is running, Empty spells are no longer marked as invalid,
#TWO WORLDS 3 CANCELLED SERIES#
Jump Strike will now perform even when activated during a series of regular attacks, Falling damage reduction spell has been improved,
Casting incantations are now randomly played with reduced frequency, Trampling mobs in towns will be properly recognized as a crime by the guards, Pathfinding of Steria (New Ashos) improved, so she wil not get stuck, Village shops will now properly generate Necromancer items,
Enemies will now properly navigate around campfires, Hero will no longer accelerate unnaturally when sprinting downhill, Summoned monsters AI has been improved,
#TWO WORLDS 3 CANCELLED PATCH#
Get the Two Worlds II v1.3 Patch off WP (90mb)